Evidence for Video Games that Encourage Social Interactions, Reveal Unique Skills & Abilities and Foster Executive Function in Individual with Diverse Needs

$15.00 /6 month

Presenters

Mona Delahooke

Mona Delahooke, PhD

Monica Osgood

Monica Osgood

LouAnne Boyd

LouAnne Boyd, MA

LouAnne E. Boyd, MA, and Monica G. Osgood, Executive Director

LouAnne Boyd, the principal investigator of a study on collaborative assistive technologies, will discuss how low cost platforms such as the iPad can be used to facilitate social relationships in children with autism spectrum disorder (ASD). LouAnne will describe the results of an empirical study of the use of a collaborative iPad game, Zody, and how this video game is used to support social relationships, even without adult intervention. She will discuss and present video examples of how specific design choices can encourage three levels of social relationship: membership, partnership, and friendship. This work contributes to research on both assistive technologies and collaborative gaming through a framework that describes how specific in-game elements can foster social skill development for children with ASD.

Panel Discussion Moderator, Mona Delahooke, PhD

Panelists: “Skip” Rizzo, PhD; Deborah Budding, PhD; LouAnne Boyd, MA; Monica G. Osgood, Executive Director; and Steve Keisman, Identifor, representative from Exceptional Minds

Description

LouAnne E. Boyd, MA, and Monica G. Osgood, Executive Director

LouAnne Boyd, the principal investigator of a study on collaborative assistive technologies, will discuss how low cost platforms such as the iPad can be used to facilitate social relationships in children with autism spectrum disorder (ASD). LouAnne will describe the results of an empirical study of the use of a collaborative iPad game, Zody, and how this video game is used to support social relationships, even without adult intervention. She will discuss and present video examples of how specific design choices can encourage three levels of social relationship: membership, partnership, and friendship. This work contributes to research on both assistive technologies and collaborative gaming through a framework that describes how specific in-game elements can foster social skill development for children with ASD.

Panel Discussion Moderator, Mona Delahooke, PhD

Panelists: “Skip” Rizzo, PhD; Deborah Budding, PhD; LouAnne Boyd, MA; Monica G. Osgood, Executive Director; and Steve Keisman, Identifor, representative from Exceptional Minds

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